setsmatchmanager.go 9.0 KB

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  1. package setsmatch
  2. import (
  3. "os"
  4. "bet24.com/log"
  5. "bet24.com/servers/common"
  6. micro_common "bet24.com/servers/micros/common"
  7. "encoding/json"
  8. "fmt"
  9. "strconv"
  10. "sync"
  11. "time"
  12. "bet24.com/servers/micros/matches/handler/matchbase"
  13. cash "bet24.com/servers/micros/money/proto"
  14. platformconfig "bet24.com/servers/micros/platformconfig/proto"
  15. privateroom "bet24.com/servers/micros/privateroom/proto"
  16. )
  17. const (
  18. match_timeout_not_playing = 1800
  19. match_timeout_started = 14400
  20. match_timeout_ended = 120
  21. )
  22. const config_key = "setsmatch_config"
  23. const refresh_config_sec = 600
  24. type matchmanager struct {
  25. lock *sync.RWMutex
  26. matches map[int]*matchinstance
  27. TaxRate int
  28. Timeout_Play int64
  29. Timeout_Free int64
  30. Timeout_End int64
  31. MatchConfigs []*matchconfig
  32. }
  33. var mgr *matchmanager
  34. func getMatchManager() *matchmanager {
  35. if mgr == nil {
  36. mgr = new(matchmanager)
  37. mgr.ctor()
  38. }
  39. return mgr
  40. }
  41. func (mm *matchmanager) ctor() {
  42. log.Debug("setsmatch.matchmanager.ctor")
  43. }
  44. func (mm *matchmanager) run() {
  45. mm.lock = &sync.RWMutex{}
  46. mm.matches = make(map[int]*matchinstance)
  47. mm.loadConfig()
  48. log.Release("setsmatchmanager.run taxRate = %d", mm.TaxRate)
  49. go mm.checkTimeout()
  50. go privateroom.RegisterServerStatus(mm, mm, micro_common.GetServicePort(), "setsmatch")
  51. }
  52. func (mm *matchmanager) loadConfig() {
  53. defer func() {
  54. time.AfterFunc(refresh_config_sec*time.Second, mm.loadConfig)
  55. }()
  56. configString := platformconfig.GetConfig(config_key)
  57. if configString == "" {
  58. data, err := os.ReadFile("serviceconf/setsmatch.json")
  59. if err != nil {
  60. log.Release("setsmatch.setsmatchmanager.loadData read json failed")
  61. return
  62. }
  63. configString = string(data)
  64. platformconfig.SetConfig(config_key, configString)
  65. }
  66. err := json.Unmarshal([]byte(configString), mm)
  67. if err != nil {
  68. log.Release("setsmatch.simplamatchmanager.loadData Unmarshal failed err:%v", err)
  69. return
  70. }
  71. //log.Release("matchmanager.loadConfig ok %v", mm.MatchConfigs)
  72. if mm.Timeout_Free == 0 {
  73. mm.Timeout_Free = match_timeout_not_playing
  74. }
  75. if mm.Timeout_Play == 0 {
  76. mm.Timeout_Play = match_timeout_started
  77. }
  78. if mm.Timeout_End == 0 {
  79. mm.Timeout_End = match_timeout_ended
  80. }
  81. }
  82. func (mm *matchmanager) checkTimeout() {
  83. time.AfterFunc(30*time.Second, mm.checkTimeout)
  84. var toRemove []int
  85. mm.lock.RLock()
  86. for _, v := range mm.matches {
  87. if v.isTimeout(mm.Timeout_Free, mm.Timeout_Play, mm.Timeout_End) {
  88. toRemove = append(toRemove, v.MatchNo)
  89. }
  90. }
  91. mm.lock.RUnlock()
  92. if len(toRemove) <= 0 {
  93. return
  94. }
  95. log.Debug("setsmatchmanager.checkTimeout removing matches %v", toRemove)
  96. for _, v := range toRemove {
  97. mm.closeMatch(v, "timeout")
  98. mm.lock.Lock()
  99. delete(mm.matches, v)
  100. mm.lock.Unlock()
  101. }
  102. }
  103. func (mm *matchmanager) getMatchNumber() int {
  104. return matchbase.GetMatchNo()
  105. }
  106. func (mm *matchmanager) getMatch(matchNo int) *matchinstance {
  107. mm.lock.RLock()
  108. mi, ok := mm.matches[matchNo]
  109. mm.lock.RUnlock()
  110. if !ok {
  111. return nil
  112. }
  113. return mi
  114. }
  115. func (mm *matchmanager) getMatchInfo(matchNo int) string {
  116. mi := mm.getMatch(matchNo)
  117. if mi == nil {
  118. return ""
  119. }
  120. d, _ := json.Marshal(mi)
  121. return string(d)
  122. }
  123. func (mm *matchmanager) closeMatchByOwner(userId int, matchNo int) (bool, string) {
  124. mi := mm.getMatch(matchNo)
  125. if mi == nil {
  126. log.Release("matchmanager.closeMatch failed matchNo[%d] not exist", matchNo)
  127. return false, "Invalid MatchNo"
  128. }
  129. ok, errMsg := mi.closeByOwner(userId)
  130. return ok, errMsg
  131. }
  132. func (mm *matchmanager) closeMatch(matchNo int, reason string) (bool, string) {
  133. mi := mm.getMatch(matchNo)
  134. if mi == nil {
  135. log.Release("matchmanager.closeMatch failed matchNo[%d] not exist", matchNo)
  136. return false, "Invalid MatchNo"
  137. }
  138. mi.closeMatch(reason)
  139. return true, "ok"
  140. }
  141. func (mm *matchmanager) createMatch(userId int, gameId int, gameRule string, totalUserCount int,
  142. tableUserCount int, enrollFee int, prize int, playTimeout int,
  143. winnerCount int) (matchNo int, errMsg string) {
  144. matchNo = 0
  145. errMsg = "ok"
  146. // 自己校验
  147. mc := mm.getGameRule(gameId)
  148. if mc == nil {
  149. log.Release("matchmanager.createMatch gameId[%d] not config match", gameId)
  150. errMsg = "Invalid GameId"
  151. return
  152. }
  153. if !mc.isValidParams(gameRule, totalUserCount, tableUserCount, playTimeout) {
  154. errMsg = "Invalid GameRule"
  155. return
  156. }
  157. // 扣钱,userId == -1 表示系统创建
  158. if prize > 0 && userId > 0 && !cash.ReduceMoney(userId, prize, common.LOGTYPE_POINTMATCH_CREATE, "setsmatch", "create", "") {
  159. errMsg = fmt.Sprintf("not enough cash for create match prize[%d]", prize)
  160. log.Release("createMatch failed %s", errMsg)
  161. return
  162. }
  163. matchNo = mm.getMatchNumber()
  164. mi := newMatchInstance(matchNo, userId, gameId, gameRule, totalUserCount, tableUserCount, enrollFee, prize, playTimeout, mc,
  165. winnerCount)
  166. mm.lock.Lock()
  167. mm.matches[matchNo] = mi
  168. mm.lock.Unlock()
  169. return
  170. }
  171. func (mm *matchmanager) enrollMatch(userId int, nickname string, faceId int, faceUrl string, matchNo int) (bool, string) {
  172. mi := mm.getMatch(matchNo)
  173. if mi == nil {
  174. log.Release("matchmanager.enrollMatch user[%d] matchNo[%d] not exist", userId, matchNo)
  175. return false, fmt.Sprintf("MatchNo[%d] not found", matchNo)
  176. }
  177. ok, err := mi.addUser(userId, nickname, faceId, faceUrl)
  178. if ok {
  179. postUserEnterNotification(userId, matchNo, nickname, faceId, faceUrl)
  180. return ok, err
  181. }
  182. return ok, err
  183. }
  184. func (mm *matchmanager) quitMatch(userId int, matchNo int) bool {
  185. mi := mm.getMatch(matchNo)
  186. if mi == nil {
  187. log.Release("matchmanager.quitMatch user[%d] matchNo[%d] not exist", userId, matchNo)
  188. return false
  189. }
  190. if mi.removeUser(userId) {
  191. postUserExitNotification(userId, matchNo)
  192. return true
  193. }
  194. return false
  195. }
  196. func (mm *matchmanager) getUserMatches(userId int) string {
  197. var ret []matchinstance
  198. mm.lock.RLock()
  199. for _, v := range mm.matches {
  200. if v.Owner == userId {
  201. ret = append(ret, *v)
  202. }
  203. }
  204. mm.lock.RUnlock()
  205. d, _ := json.Marshal(ret)
  206. return string(d)
  207. }
  208. func (mm *matchmanager) dump(param1, param2 string) {
  209. log.Release("-------------------------------")
  210. log.Release("setsmatch.matchmanager.dump[%s,%s]", param1, param2)
  211. defer func() {
  212. log.Release("+++++++++++++++++++++++++++++++")
  213. log.Release("")
  214. }()
  215. if param1 == "rules" {
  216. for _, v := range mm.MatchConfigs {
  217. v.dump()
  218. }
  219. return
  220. }
  221. if param1 == "" {
  222. mm.lock.RLock()
  223. for _, v := range mm.matches {
  224. v.dump()
  225. }
  226. mm.lock.RUnlock()
  227. return
  228. }
  229. matchNo, err := strconv.Atoi(param1)
  230. if err != nil {
  231. log.Release(" atoi error %v", err)
  232. return
  233. }
  234. match := mm.getMatch(matchNo)
  235. if match == nil {
  236. log.Release(" match[%d] not exist", matchNo)
  237. return
  238. }
  239. match.dump()
  240. }
  241. func (mm *matchmanager) OnGameRuleRegistered(gameId int, gameRule string, desc string, targetOptions []int, userOptions []int, playTimeOptions []int) {
  242. for _, v := range mm.MatchConfigs {
  243. if v.GameId == gameId {
  244. v.addGameRule(gameRule, desc, targetOptions, userOptions, playTimeOptions)
  245. }
  246. }
  247. }
  248. func (mm *matchmanager) OnGameRuleDeregistered(gameId int, gameRule string) {
  249. log.Debug("matchmanager.OnGameRuleDeregistered gameId[%d] gameRule[%s]", gameId, gameRule)
  250. }
  251. func (mm *matchmanager) getGameRule(gameId int) *matchconfig {
  252. for _, v := range mm.MatchConfigs {
  253. if v.GameId == gameId {
  254. return v
  255. }
  256. }
  257. return nil
  258. }
  259. func (mm *matchmanager) getMatchConfigs() string {
  260. d, _ := json.Marshal(mm.MatchConfigs)
  261. return string(d)
  262. }
  263. func (mm *matchmanager) getEnrolledMatch(userId int) string {
  264. var matches []int
  265. mm.lock.RLock()
  266. for _, v := range mm.matches {
  267. if v.getUser(userId) != nil {
  268. matches = append(matches, v.MatchNo)
  269. }
  270. }
  271. mm.lock.RUnlock()
  272. d, _ := json.Marshal(matches)
  273. return string(d)
  274. }
  275. func (mm *matchmanager) getMatchInstance(matchNo int) matchbase.MatchInstance {
  276. ret := mm.getMatch(matchNo)
  277. if ret == nil {
  278. log.Debug("setsmatch.matchmanager.getMatchInstance [%d] is nil", matchNo)
  279. return nil
  280. }
  281. return ret
  282. }
  283. func (mm *matchmanager) dismissMatch(matchNo int) {
  284. mi := mm.getMatch(matchNo)
  285. if mi == nil {
  286. log.Release("matchmanager.dismissMatch failed matchNo[%d] not exist", matchNo)
  287. return
  288. }
  289. mi.dismiss()
  290. }
  291. func (mm *matchmanager) OnRoomStart(roomNo int) {
  292. //log.Debug("setsmatchmanager.OnRoomStart %d", roomNo)
  293. mm.lock.RLock()
  294. for _, v := range mm.matches {
  295. go func(m *matchinstance) {
  296. m.OnRoomStart(roomNo)
  297. }(v)
  298. }
  299. mm.lock.RUnlock()
  300. }
  301. func (mm *matchmanager) OnRoomEnd(roomNo int, winners []int) {
  302. //log.Debug("setsmatchmanager.OnRoomEnd %d winners%v", roomNo, winners)
  303. mm.lock.RLock()
  304. for _, v := range mm.matches {
  305. go func(m *matchinstance) {
  306. m.OnRoomEnd(roomNo, winners)
  307. }(v)
  308. }
  309. mm.lock.RUnlock()
  310. }
  311. func (mm *matchmanager) OnRoomUserScoreChanged(roomNo int, userId int, score int) {
  312. //log.Debug("setsmatchmanager.OnRoomUserScoreChanged %d UserId[%d] score[%d]", roomNo, userId, score)
  313. mm.lock.RLock()
  314. for _, v := range mm.matches {
  315. go func(m *matchinstance) {
  316. m.OnRoomUserScoreChanged(roomNo, userId, score)
  317. }(v)
  318. }
  319. mm.lock.RUnlock()
  320. }
  321. func (mm *matchmanager) OnRoomStatusChanged(roomNo int, old, new int) {
  322. //log.Debug("setsmatchmanager.OnRoomStatusChanged %d %d->%d", roomNo, old, new)
  323. mm.lock.RLock()
  324. for _, v := range mm.matches {
  325. go func(m *matchinstance) {
  326. m.OnRoomStatusChanged(roomNo, old, new)
  327. }(v)
  328. }
  329. mm.lock.RUnlock()
  330. }