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- package gamelogic
- import (
- "encoding/json"
- "math/rand"
- "time"
- "bet24.com/log"
- "bet24.com/servers/games/luckyfruit_table/common"
- "bet24.com/servers/insecureframe/robot"
- "bet24.com/servers/user"
- )
- var numAreasToBet = 2
- type robot_action struct {
- bidCmd string
- actionTime int64
- robot int32
- userId int
- }
- func (ts *tablesink) checkRobot() {
- count := gs.GetRoomRobotCount(ts.roomInfo.RoomName)
- if count == 0 {
- return
- }
- needCount := count - ts.getRobotCount()
- if needCount <= 0 {
- return
- }
- goldMin, goldMax := gs.GetRoomRobotGoldLimit(ts.roomInfo.RoomName)
- tableId := ts.table.GetTableID()
- for i := 0; i < count; i++ {
- time.AfterFunc(time.Duration(rand.Intn(1000))*time.Millisecond, func() {
- robot.GetOneRobotEnterTable(tableId, goldMin, goldMax)
- })
- }
- }
- func (ts *tablesink) getRobotCount() int {
- userlist := ts.table.GetUserList()
- ret := 0
- for _, v := range userlist {
- if v.IsRobot() {
- ret++
- }
- }
- return ret
- }
- // 是否上榜
- func (ts *tablesink) isInRankBoard(userId int) bool {
- ts.lock.RLock()
- defer ts.lock.RUnlock()
- if common.IsInTopN(ts.score_users.WinGoldRankingUsers, userId, 2) {
- return true
- }
- return common.IsInTopN(ts.score_users.BetGoldRankingUsers, userId, 6)
- }
- func (ts *tablesink) arrangeRobotActions() {
- // 清理
- ts.robotLock.Lock()
- ts.robotActions = []robot_action{}
- ts.robotLock.Unlock()
- // 获取用户列表
- userlist := ts.table.GetUserList()
- var robotList []*user.UserInfo
- //真人数量
- userCount := 0
- for _, v := range userlist {
- if v.IsRobot() {
- robotList = append(robotList, v)
- } else {
- userCount++
- }
- }
- if len(robotList) == 0 {
- log.Debug("tablesink.arrangeRobotActions no robot")
- return
- }
- now := time.Now().UnixNano() / 1000000
- index := 0
- for _, v := range robotList {
- index++
- // if userCount == 0 {
- // //百分之60的概率跳过机器人下注
- // if rand.Intn(100) < 60 {
- // continue
- // }
- // }
- gold := ts.table.GetUserChipOrGoldByUser(v)
- isInBoard := ts.isInRankBoard(v.GetUserId())
- betIds, amounts := ts.getRobotAction(isInBoard, gold)
- // 如果没有投注区域或没有投注次数,则跳过这个机器人
- if len(betIds) == 0 || len(amounts) == 0 {
- continue
- }
- // 延迟时间 = 1-下注时间秒-2秒 + 0-100毫秒 + 50毫秒*投注索引
- delayTime := int64((rand.Intn(ts.roomInfo.BetTime-2)+1)*1000 + rand.Intn(100) + index*50)
- ts.robotLock.Lock()
- for i, betId := range betIds {
- //如果没有投注金额,则跳过这个投注区域
- if len(amounts[i]) == 0 {
- continue
- }
- for _, amount := range amounts[i] {
- cmdBid := common.Bet{
- UserId: v.GetUserId(),
- Index: index,
- BetBase: common.BetBase{
- BetId: betId,
- Amount: amount,
- },
- }
- d, _ := json.Marshal(cmdBid)
- ts.robotActions = append(ts.robotActions, robot_action{
- bidCmd: string(d),
- actionTime: now + delayTime + int64((50+rand.Intn(500))*i),
- robot: v.GetUserIndex(),
- userId: v.GetUserId(),
- })
- }
- }
- ts.robotLock.Unlock()
- }
- ts.startRobotPoll()
- }
- // 获取机器人动作
- func (ts *tablesink) getRobotAction(isInBoard bool, money int) (betIds []int, amounts [][]int) {
- maxBet := money
- // 下注概率
- r := rand.Intn(100)
- noBid := true //是否不下注
- zoneIndex := 0
- //随机下注1-4个区域
- numAreasToBet = rand.Intn(4) + 1
- switch {
- case isInBoard:
- noBid = r < 10
- //上榜用户随机下注2-4个区域
- numAreasToBet = rand.Intn(3) + 2
- zoneIndex = 0
- case money >= 10000000:
- noBid = r < 95
- zoneIndex = 5
- case money >= 8000000:
- noBid = r < 90
- zoneIndex = 4
- case money >= 5000000:
- noBid = r < 85
- zoneIndex = 3
- case money >= 2000000:
- noBid = r < 80
- zoneIndex = 2
- case money >= 1000000:
- noBid = r < 70
- zoneIndex = 1
- default:
- zoneIndex = 0
- noBid = r < 50
- }
- if noBid {
- return
- }
- // 下注区域
- bidZone := [][]int{
- //Orange Banana Grape Watermelon Apple
- {25, 20, 20, 20, 15}, // < 1m
- {15, 15, 25, 25, 20}, // < 2m
- {25, 20, 20, 15, 20}, // < 5m
- {20, 20, 20, 20, 20}, // < 8m
- {15, 15, 25, 25, 20}, // < 10m
- {15, 20, 20, 30, 15}, // < 15m
- {15, 10, 20, 30, 25}, // >= 15m
- }
- betIds = ts.getRandomIndexesFromArray(bidZone[zoneIndex], numAreasToBet)
- bidAmountZone := [][]int{
- // 5% 10% %20 %40 %60
- {50, 30, 15, 5, 0}, // < 1m
- {50, 40, 10, 0, 0}, // < 2m
- {40, 30, 30, 0, 0}, // < 5m
- {30, 40, 30, 0, 0}, // < 8m
- {40, 20, 40, 0, 0}, // < 10m
- {30, 50, 20, 0, 0}, // < 15m
- {60, 40, 0, 0, 0}, // >= 15m
- }
- // 选金额
- bidAmountPercent := []int{2, 5, 10, 20, 40}
- chipAmounts := []int{100, 1000, 5000, 10000, 100000}
- //用最大可以下注额下注
- bidAmount := maxBet / 100 * bidAmountPercent[ts.getRandomIndexFromArray(bidAmountZone[zoneIndex])]
- bidAmount = maxBet / 100 * (50 + rand.Intn(30))
- percentage := 100
- betPercentages := make([]int, len(betIds))
- for i := 0; i < len(betIds)-1; i++ { // 对除了最后一个区域之外的区域进行随机分配
- min := 10 // 最低百分比
- max := percentage - min*(len(betIds)-i-1) // 最高百分比,保证剩余的区域都能有最低百分比
- if max < min {
- max = min
- }
- betPercentages[i] = min + rand.Intn(max-min+1) // 生成一个[min, max]之间的随机整数
- percentage -= betPercentages[i] // 更新剩余的总配比
- }
- betPercentages[len(betIds)-1] = percentage
- for i := 0; i < len(betIds); i++ {
- amountsForBet := []int{}
- curPercentage := betPercentages[i]
- // 使用百分比计算金额
- amount := int(float64(bidAmount*curPercentage) / 100)
- if amount < ts.roomInfo.MinBet { // 如果低于最低下注额,就设为最低下注额
- amount = ts.roomInfo.MinBet
- }
- partialAmount := amount
- //fmt.Printf("第%d次下注,百分比是%d%%,金额是%d\n", i+1, curPercentage, partialAmount)
- for i := len(chipAmounts) - 1; i >= 0; i-- {
- if partialAmount >= chipAmounts[i] {
- chip := chipAmounts[i]
- count := partialAmount / chip
- if count < 3 {
- continue
- }
- for j := 0; j < count; j++ {
- amountsForBet = append(amountsForBet, chip)
- }
- partialAmount %= chip
- }
- }
- amounts = append(amounts, amountsForBet)
- }
- //打印日志
- //log.Release("机器人下注 betIds:%v amounts:%v ", betIds, amounts)
- return
- }
- func (ts *tablesink) getRandomIndexesFromArray(a []int, n int) []int {
- if len(a) <= 1 {
- return []int{0}
- }
- total := 0
- for _, v := range a {
- total += v
- }
- if total == 0 {
- return []int{0}
- }
- if n > len(a) {
- n = len(a)
- }
- indexes := make([]int, 0, n)
- used := make(map[int]bool)
- for len(indexes) < n {
- r := rand.Intn(total)
- index := 0
- for i := 0; i < len(a); i++ {
- index += a[i]
- if r < index && !used[i] {
- indexes = append(indexes, i)
- used[i] = true
- break
- }
- }
- }
- return indexes
- }
- func (ts *tablesink) getRandomIndexFromArray(a []int) int {
- if len(a) <= 1 {
- return 0
- }
- total := 0
- for _, v := range a {
- total += v
- }
- if total == 0 {
- return 0
- }
- r := rand.Intn(total)
- index := 0
- for i := 0; i < len(a); i++ {
- index += a[i]
- if r < index {
- return i
- }
- }
- return 0
- }
- func (ts *tablesink) checkRobotAction() bool {
- now := time.Now().UnixNano() / 1000000
- ts.robotLock.Lock()
- defer ts.robotLock.Unlock()
- for i := 0; i < len(ts.robotActions); {
- if ts.robotActions[i].actionTime <= now {
- go ts.doRobotAction(ts.robotActions[i])
- ts.robotActions = append(ts.robotActions[:i], ts.robotActions[i+1:]...)
- } else {
- i++
- }
- }
- return len(ts.robotActions) == 0
- }
- func (ts *tablesink) doRobotAction(action robot_action) {
- go ts.handleBet(action.robot, action.userId, action.bidCmd)
- }
- func (ts *tablesink) startRobotPoll() {
- if gs.GetRobotCount() == 0 {
- return
- }
- //if ts.robotStopEvent == nil {
- ts.robotStopEvent = make(chan bool)
- //}
- ticker := time.NewTicker(50 * time.Millisecond)
- go func(t *time.Ticker) {
- for { //循环
- select {
- case <-ts.robotStopEvent:
- t.Stop()
- log.Debug("robotStopEvent")
- ts.robotStopEvent = nil
- return
- case <-t.C:
- if ts.checkRobotAction() {
- t.Stop()
- ts.robotStopEvent = nil
- return
- }
- }
- }
- }(ticker)
- ts.robotStopEvent = nil
- }
- func (ts *tablesink) stopRobotPoll() {
- if ts.robotStopEvent == nil {
- return
- }
- //log.Debug("stopRobotPoll called")
- ts.robotStopEvent <- true
- ts.robotStopEvent = nil
- }
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