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- package gamecommon
- import (
- "encoding/json"
- "fmt"
- "log"
- _ "math/rand"
- "os"
- "time"
- "sync"
- slog "bet24.com/log"
- "bet24.com/utils"
- )
- var Server struct {
- LogLevel string
- FileLevel string
- LogPath string
- CertFile string
- KeyFile string
- MaxConnNum int
- Login string
- Password string
- Database string
- Datasource string
- GameDB string
- ChannelUrl string
- ChannelPassword string
- RedisDB int
- LastHour int
- ServiceAddr string
- //
- ServerName string
- ServerIP string
- ServerPort int
- ServerAddr string
- MonitorPort int
- OfflineSeconds int64
- }
- type RobotParam struct {
- WinAmount int // 输赢金额
- Param1 int // 换牌解闷概率
- Param2 int // 换牌闷玩家概率
- }
- type RobotConfig struct {
- MinRobotGold int
- MaxRobotGold int
- RobotOnlineSec int
- RobotCount int
- MinRoom int
- Params []RobotParam
- winAmount int
- }
- func (rc *RobotConfig) getParam1() int {
- for _, v := range rc.Params {
- if rc.winAmount >= v.WinAmount {
- return v.Param1
- }
- }
- return 0
- }
- func (rc *RobotConfig) addWinAmount(amount int) {
- rc.winAmount += amount
- }
- type RoomInfo struct {
- RoomID int //场次ID, 唯一
- RoomName string
- RoomDesc string
- MinGold int
- MaxGold int
- BaseScore int
- TaxRate float64 // 税收
- PlayMode int //0普通模式,1加倍模式
- //
- ServerIP string
- ServerPort int
- IsDual int // 是否2人桌
- RobotConfig
- }
- type RoomList struct {
- Rooms []RoomInfo
- lock *sync.RWMutex
- }
- var Rooms *RoomList
- func (r *RoomList) AddWinAmount(roomId int, amount int) {
- r.lock.Lock()
- defer r.lock.Unlock()
- for i := 0; i < len(r.Rooms); i++ {
- if r.Rooms[i].RoomID == roomId {
- r.Rooms[i].addWinAmount(amount)
- return
- }
- }
- }
- func (r *RoomList) GetParam1(roomId int) int {
- r.lock.RLock()
- defer r.lock.RUnlock()
- for i := 0; i < len(r.Rooms); i++ {
- if r.Rooms[i].RoomID == roomId {
- return r.Rooms[i].getParam1()
- }
- }
- return 0
- }
- func (r *RoomList) Dump() string {
- r.lock.RLock()
- defer r.lock.RUnlock()
- var ret string
- for _, v := range r.Rooms {
- ret = fmt.Sprintf("%s Room:%s winAmount:%d\n", ret, v.RoomName, v.winAmount)
- }
- return ret
- }
- var RoomConfgName = "domino"
- // func GetRoomInfo() string {
- // d, _ := json.Marshal(Room)
- // return string(d)
- // }
- func init() {
- configFile := "domino/server.json"
- data, err := os.ReadFile(configFile)
- if err != nil {
- log.Fatalf("read config failed domino/server.json %v", err)
- }
- fmt.Println(string(data))
- err = json.Unmarshal(data, &Server)
- if err != nil {
- log.Fatalf("Unmarshal config failed domino/server.json err:%v", err)
- return
- }
- logger, err := slog.New(Server.LogLevel, Server.FileLevel, fmt.Sprintf("%v/%v", Server.LogPath, RoomConfgName), log.LstdFlags)
- if err == nil {
- slog.Export(logger)
- }
- originPort := Server.ServerPort
- for i := 0; i < 100; i++ {
- if utils.CheckPortInUse(Server.ServerPort) {
- Server.ServerPort++
- continue
- }
- break
- }
- if Server.MonitorPort == 0 {
- Server.MonitorPort = Server.ServerPort + 100
- }
- now := time.Now()
- Server.LastHour = now.Hour()
- if originPort != Server.ServerPort {
- slog.Debug("Port %d in use, change to %d", originPort, Server.ServerPort)
- d, _ := json.Marshal(Server)
- os.WriteFile(configFile, d, 0644)
- }
- }
- func Run() {
- Rooms = new(RoomList)
- Rooms.lock = &sync.RWMutex{}
- refreshLogFile()
- }
- func refreshLogFile() {
- time.AfterFunc(5*time.Minute, refreshLogFile)
- doRefreshLogFile()
- doRefreshConfig()
- }
- func doRefreshLogFile() {
- if Server.LogPath != "" {
- now := time.Now()
- if now.Hour() != Server.LastHour {
- Server.LastHour = now.Hour()
- slog.RecreateFileLog(fmt.Sprintf("%v/%v", Server.LogPath, RoomConfgName), log.LstdFlags)
- }
- }
- }
- func doRefreshConfig() {
- // 保存
- // 加载房间表
- data, err := os.ReadFile("domino/rooms.json")
- //fmt.Println(string(data))
- if err != nil {
- log.Fatal("read rooms failed domino/rooms.json")
- }
- Rooms.lock.Lock()
- defer Rooms.lock.Unlock()
- /*
- winMaps := make(map[int]int)
- for _,v := range Rooms {
- winMaps[v.RoomID].
- }
- */
- err = json.Unmarshal(data, &Rooms)
- if err != nil {
- log.Fatalf("Unmarshal rooms failed err:%v", err)
- return
- }
- if len(Rooms.Rooms) <= 0 {
- log.Fatalf("Rooms.Rooms == 0")
- return
- }
- if len(Server.ServerIP) > 0 {
- ws := "ws"
- if len(Server.CertFile) > 0 {
- ws = "wss"
- }
- for i := 0; i < len(Rooms.Rooms); i++ {
- Rooms.Rooms[i].ServerIP = fmt.Sprintf("%s://%s:%d", ws, Server.ServerIP, Server.ServerPort)
- }
- }
- }
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