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- package config
- import (
- "bet24.com/log"
- platformconfig "bet24.com/servers/micros/platformconfig/proto"
- "encoding/json"
- "os"
- "sort"
- "time"
- )
- const (
- roomConfig_key = "audioroom_config"
- taskConfig_key = "audioroom_task_config"
- upgradeConfig_key = "audioroom_upgrade_config"
- user_taskConfig_key = "audioroom_user_task_config"
- user_upgradeConfig_key = "audioroom_user_upgrade_config"
- gameConfig_key = "audioroom_game_config"
- gameIncomeConfig_key = "audioroom_income_game_config"
- giftIncomeConfig_key = "audioroom_income_gift_config"
- )
- func (this *configMgr) loadConfig() {
- this.loadRedisConfig()
- time.AfterFunc(5*time.Minute, this.loadConfig)
- }
- func (this *configMgr) loadRedisConfig() {
- // 1、获取房间配置
- this.loadRoomConfig()
- // 2、获取房间系统任务配置
- this.loadTaskConfig()
- // 3、获取房间等级升级配置
- this.loadUpgradeConfig()
- // 4、获取用户任务配置
- this.loadUserTaskConfig()
- // 5、获取用户等级升级配置
- this.loadUserUpgradeConfig()
- // 6、获取游戏配置
- this.loadGameConfig()
- // 7、获取游戏收益配置
- this.loadGameIncomeConfig()
- // 8、获取礼物收益配置
- this.loadGiftIncomeConfig()
- return
- }
- // 1、获取房间配置
- func (this *configMgr) loadRoomConfig() {
- if data := platformconfig.GetConfig(roomConfig_key); data != "" {
- err := json.Unmarshal([]byte(data), &this.RoomConfig)
- if err == nil {
- return
- }
- log.Release("Unmarshal config [%s] err:%v", string(data), err)
- return
- }
- if data, err := os.ReadFile("serviceconf/audioRoomConfig.json"); err == nil {
- err = json.Unmarshal([]byte(data), &this.RoomConfig)
- if err == nil {
- platformconfig.SetConfig(roomConfig_key, string(data))
- return
- }
- log.Release("Unmarshal config [%s] err:%v", string(data), err)
- } else {
- log.Release("read config failed serviceconf/audioRoomConfig.json %v", err)
- }
- }
- // 2、获取房间系统任务配置
- func (this *configMgr) loadTaskConfig() {
- if data := platformconfig.GetConfig(taskConfig_key); data != "" {
- err := json.Unmarshal([]byte(data), &this.taskConfigs)
- if err == nil {
- return
- }
- log.Release("Unmarshal config [%s] err:%v", string(data), err)
- return
- }
- if data, err := os.ReadFile("serviceconf/audioRoomTaskConfig.json"); err == nil {
- err = json.Unmarshal([]byte(data), &this.taskConfigs)
- if err == nil {
- platformconfig.SetConfig(taskConfig_key, string(data))
- return
- }
- log.Release("Unmarshal config [%s] err:%v", string(data), err)
- } else {
- log.Release("read config failed serviceconf/audioRoomTaskConfig.json %v", err)
- }
- }
- // 3、获取房间等级升级配置
- func (this *configMgr) loadUpgradeConfig() {
- defer func() {
- sort.SliceStable(this.upgradeConfigs, func(i, j int) bool {
- return this.upgradeConfigs[i].Level < this.upgradeConfigs[j].Level
- })
- }()
- if data := platformconfig.GetConfig(upgradeConfig_key); data != "" {
- err := json.Unmarshal([]byte(data), &this.upgradeConfigs)
- if err == nil {
- return
- }
- log.Release("Unmarshal config [%s] err:%v", string(data), err)
- return
- }
- if data, err := os.ReadFile("serviceconf/audioRoomUpgradeConfig.json"); err == nil {
- err = json.Unmarshal([]byte(data), &this.upgradeConfigs)
- if err == nil {
- platformconfig.SetConfig(upgradeConfig_key, string(data))
- return
- }
- log.Release("Unmarshal config [%s] err:%v", string(data), err)
- } else {
- log.Release("read config failed serviceconf/audioRoomUpgradeConfig.json %v", err)
- }
- }
- // 4、获取用户任务配置
- func (this *configMgr) loadUserTaskConfig() {
- if data := platformconfig.GetConfig(user_taskConfig_key); data != "" {
- err := json.Unmarshal([]byte(data), &this.user_taskConfigs)
- if err == nil {
- return
- }
- log.Release("Unmarshal config [%s] err:%v", string(data), err)
- return
- }
- if data, err := os.ReadFile("serviceconf/audioRoomUserTaskConfig.json"); err == nil {
- err = json.Unmarshal([]byte(data), &this.user_taskConfigs)
- if err == nil {
- platformconfig.SetConfig(user_taskConfig_key, string(data))
- return
- }
- log.Release("Unmarshal config [%s] err:%v", string(data), err)
- } else {
- log.Release("read config failed serviceconf/audioRoomUserTaskConfig.json %v", err)
- }
- }
- // 5、获取用户等级升级配置
- func (this *configMgr) loadUserUpgradeConfig() {
- defer func() {
- sort.SliceStable(this.user_upgradeConfigs, func(i, j int) bool {
- return this.user_upgradeConfigs[i].Level < this.user_upgradeConfigs[j].Level
- })
- }()
- if data := platformconfig.GetConfig(user_upgradeConfig_key); data != "" {
- err := json.Unmarshal([]byte(data), &this.user_upgradeConfigs)
- if err == nil {
- return
- }
- log.Release("Unmarshal config [%s] err:%v", string(data), err)
- return
- }
- if data, err := os.ReadFile("serviceconf/audioRoomUserUpgradeConfig.json"); err == nil {
- err = json.Unmarshal([]byte(data), &this.user_upgradeConfigs)
- if err == nil {
- platformconfig.SetConfig(user_upgradeConfig_key, string(data))
- return
- }
- log.Release("Unmarshal config [%s] err:%v", string(data), err)
- } else {
- log.Release("read config failed serviceconf/audioRoomUserUpgradeConfig.json %v", err)
- }
- }
- // 6、获取游戏配置
- func (this *configMgr) loadGameConfig() {
- defer func() {
- sort.SliceStable(this.gameConfigs, func(i, j int) bool {
- return this.gameConfigs[i].Sort < this.gameConfigs[j].Sort
- })
- for _, v := range this.gameConfigs {
- log.Release(" Id[%d]Name[%s]Rules%v", v.Id, v.Name, v.GameRules)
- }
- }()
- if data := platformconfig.GetConfig(gameConfig_key); data != "" {
- err := json.Unmarshal([]byte(data), &this.gameConfigs)
- if err == nil {
- return
- }
- log.Release("Unmarshal config [%s] err:%v", string(data), err)
- return
- }
- if data, err := os.ReadFile("serviceconf/audioRoomGameConfig.json"); err == nil {
- err = json.Unmarshal([]byte(data), &this.gameConfigs)
- if err == nil {
- platformconfig.SetConfig(gameConfig_key, string(data))
- return
- }
- log.Release("Unmarshal config [%s] err:%v", string(data), err)
- } else {
- log.Release("read config failed serviceconf/audioRoomGameConfig.json %v", err)
- return
- }
- }
- // 7、获取游戏收益配置
- func (this *configMgr) loadGameIncomeConfig() {
- if data := platformconfig.GetConfig(gameIncomeConfig_key); data != "" {
- err := json.Unmarshal([]byte(data), &this.gameIncomeConfigs)
- if err == nil {
- return
- }
- log.Release("Unmarshal config [%s] err:%v", string(data), err)
- return
- }
- if data, err := os.ReadFile("serviceconf/audioRoomGameIncomeConfig.json"); err == nil {
- err = json.Unmarshal([]byte(data), &this.gameIncomeConfigs)
- if err == nil {
- platformconfig.SetConfig(gameIncomeConfig_key, string(data))
- return
- }
- log.Release("Unmarshal config [%s] err:%v", string(data), err)
- } else {
- log.Release("read config failed serviceconf/audioRoomGameIncomeConfig.json %v", err)
- }
- }
- // 8、获取礼物收益配置
- func (this *configMgr) loadGiftIncomeConfig() {
- if data := platformconfig.GetConfig(giftIncomeConfig_key); data != "" {
- err := json.Unmarshal([]byte(data), &this.giftIncomeConfigs)
- if err == nil {
- return
- }
- log.Release("Unmarshal config [%s] err:%v", string(data), err)
- return
- }
- if data, err := os.ReadFile("serviceconf/audioRoomGiftIncomeConfig.json"); err == nil {
- err = json.Unmarshal([]byte(data), &this.giftIncomeConfigs)
- if err == nil {
- platformconfig.SetConfig(giftIncomeConfig_key, string(data))
- return
- }
- log.Release("Unmarshal config [%s] err:%v", string(data), err)
- } else {
- log.Release("read config failed serviceconf/audioRoomGiftIncomeConfig.json %v", err)
- }
- }
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