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- package broadcast
- import (
- "bet24.com/log"
- "bet24.com/servers/coreservice/gamelist"
- "bet24.com/servers/coreservice/serviceconfig"
- notification "bet24.com/servers/micros/notification/proto"
- robot "bet24.com/servers/micros/userservices/proto"
- "bet24.com/utils"
- "encoding/json"
- "fmt"
- "strings"
- )
- // userId=用户ID(-1=系统 >0用户) gameId=游戏ID priority=优先级 msg=消息 ext=扩展信息
- func SendBroadcast(userId, gameId, priority int, msg, ext string) {
- //购买, 通知客户端
- d, _ := json.Marshal(notification.NotificationBroadcast{
- GameID: gameId,
- UserId: userId,
- Msg: msg,
- Priority: priority,
- Ext: ext,
- })
- notification.AddNotification(-1, notification.Notification_Broadcast, string(d))
- // log.Debug("SendBroadcast %s", msg)
- /*// 世界聊天频道
- chat.SendChatMsg(
- chat.Channel_World,
- -1,
- 0,
- 2,
- 1,
- -1,
- "Siaran",
- "",
- msg,
- "127.0.0.1")
- return*/
- }
- func SendGameWinBroadcast(userId int, userName string, score int, gameId int, gameName string) {
- if score < serviceconfig.Server.MinWinBroadcast {
- return
- }
- // 机器人不广播
- if robot.IsRobot(userId) {
- return
- }
- scoreStr := utils.FormatScore(score)
- gameWinString := serviceconfig.Server.GameWinString
- if gameWinString == "" {
- gameWinString = "menang <color=#04ff0a>%s</color> di <color=#ffafd8>%s</color>. Datang dan tantang!"
- }
- gi := gamelist.GetGame(gameId)
- if gi != nil {
- gameName = gi.ChineseName
- } else {
- log.Debug("SendGameWinBroadcast failed to find game of gameId[%d]", gameId)
- }
- var str string
- varCount := strings.Count(gameWinString, "%")
- if varCount == 2 {
- str = fmt.Sprintf(gameWinString, scoreStr, gameName)
- } else if varCount == 3 {
- str = fmt.Sprintf(gameWinString, gameName, scoreStr, userName)
- }
- SendBroadcast(userId, gameId, 0, str, "")
- }
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